![]() The thrown spear does damage equivalent to roughly 3 normal attacks and pierces through enemies, has an area of effect slightly wider than the spear itself, and against very large enemies with multiple "sections" it may even hit multiple times for full damage each. CRITICALLY IMPORTANT TO REMEMBER! As long as he doesn't immediately do another attack to teleport it back to him the spear can hit past the max Lock On range and has excellent accuracy. SPEAR CHARGE: He throws the spear forward.The range is a bit less than that of the Laser POD COMBAT BRACER CHARGE: He throws the bracers forward.This can actually do a surprising amount of damage to a couple of bunched targets as it is a fast Multistrike move with the high damage of the Large Swords LARGE SWORDS RUN STRIKE: He throws the sword forward a moderate distance having it spin horizontally. ![]() Fairly slow to launch and will easily miss very close enemies, but if you can pull it off this can hit a sizeable number of enemies in a group LARGE SWORDS CHARGE: He has the sword orbit him at a small-ish distance while spinning horizontally.However, the following are much more atypical attacks that are worth noting. The weapon combos of A2 and 2B are also nearly identical, the one exception being A2's Fast Charge attack with any weapon initiates a Taunt. Given the massive number of move combos there are between the three characters and that most of them are just different flavors of "generically swing weapon at enemy in combo to damage them" the entire move set will not be listed. This does mean that there are 20 move sets for 9S and roughly 40 move sets for the other characters to learn For any weapon you have at least five main attack types: Normal (N) where you just press the attack button, Charge (C) where you press and hold the button, and in some cases have to release it to do the attack, Dash Strike (DS) where you tap the Dash button and then immediately an attack button, and then Run Strike (RS) where you have dashed and are at a full run, then use the attack button, and finally Aerial, where you are attacking in mid air.All weapon types can be assigned to either Fast or Strong slots (or just Fast for 9S).All weapons within the same category will have the exact same attacks and combos for a character.Weapons can be upgraded to level 4, with the weapons vendors taking them to 3 and Master Swordsmith Masamune handling the upgrade to level 4. Upgrading Weapons further unlocks their Weapon Story, which is a narrative description for every weapon that explores the history and background of the weapon. Through the game's Crafting system you can use money and acquired Materials to upgrade your weapons at the weapons vendor in the Resistance Camp. You can assign the weapons in your weapon sets from the Weapons menu tab and in combat, you can press Up on the D-pad to swap your sets. Your 2 weapons are bound to Square and Triangle buttons (X and Y on XBox controllers) respectively. For 9S, each set is 1 weapon, since his Hacking takes the place of his second weapon. For 2B and A2, each set is made up of 2 weapons. Players can wield 2 sets of weapons at a time. There are a total of 40 weapons across all categories. Weapons in NieR: Automata are shown below. They are broken down into 4 types - Small Swords, Large Swords, Spears and Combat Bracers.
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